Waitrud Weber’s blog

things and reminders for memories

3d: WindowsAPI: Windows-make: How do we face memories problem: How much we use memories:

(20200508) How much we use memories:

int v3dCalculation::calculation_thread_008() {
	printf("v3dCalculation:: calculation_thread_008 () starts.\r\n");
	calc.Print_Point_Memories();

	// Recognision: 20200508: inside display_threeD_screen_initialize_OnRails:
	//rails_initialization(); inside display_threeD_screen_initialize_OnRails:
	int a001 = display_threeD_screen_initialize_OnRails();

	calc.Print_Point_Memories();
	printf("v3dCalculation:: calculation_thread_008 () ends.\r\n");
	return 1;
}
i: 555 p: 00EBDAC0
i: 556 p: 00EBDAF8
i: 557 p: 00EBDF20
i: 558 p: 00EBDF58
i: 559 p: 00EBE038
i: 560 p: 00EBE000
i: 561 p: 00EBDB30
i: 562 p: 00EBDB68
v3dCalculation:: calculation_thread_008 () ends.
send_main
main ends.