2021-08-01から1ヶ月間の記事一覧
1 2 8/31 We couldn't print memories but it was O.K. on this test.We couldN7t display the axex but did it well unless we put the print memories lootin. https://github.com/WaitrudWeber/source_zip/blob/master/display-20210831-001.zip 3 9/1 Th…
lines in 3D is wrong, at least, I could print it. --- execution 001 ---int vCalculation::subtract starts p1|007BA648| p2|007BA630| p3|0028FB50|p1->x 442.474457vCalculation::subtract:111 starts.|0028FB00|0028FB04|0028FB08||442.474457|310.71…
function Approach_vAxex_2D doesn't change when their movement is small.And, we put CheckAxex() after the calculation of axex.But axex is not printed well at any time.So, we think, after converting the axex on the screen, is their calculati…
In program, there is an inspection itself on the code.On riding machines like a train and an airplane, we must check if the lootin parameters and the results of the calculations and the situations are right or not so that we could shut dow…
1. Framework is for c_analyzer.2. The lootin should be for the seperated block.3. In 2, on the below example, after keyword of "include", we can find "\"" and "\"" but their situations are different although they are on the same line. So, …
The lootin itself is well. download: https://github.com/WaitrudWeber/source_zip/blob/master/display-20210818.zip --- execution 001 ---n-02-03: i 11 line_index = 12 lines_001[11]=|003A9E58|/ lines_001 |003A9D80| lines_0012D[0] =|00000000| /…
We are going to settle the functions on the table like the below. Table1. Thread work architecture 1 thread type function type file 2 keyup a = spin_screen(); 3d Calculation display_threeD.cpp 3 keyup int b = convert_model_lines_002( (vLin…
Calculation is set to the base lootin well. --- execution 002 ---...free_point starts. |0003AF30| dummy_vPoint_index|2|free_point ends. |0003AF30| dummy_vPoint_index{1}free_point starts. |0003AEA0| dummy_vPoint_index|1|free_point ends. |00…
I found free_point was an error.We could process the work of the previous error which means recover of it and the test result is O.K. void free_point ( vPoint* p ) { printf("free_point starts. |%p| dummy_vPoint_index|%d|\r\n", p, dummy_vPo…
It doesn't work well. And we'd rather love to use more "printf" without mmcompilation only for the sound.url: https://waitrudweber.hatenablog.com/entry/2021/08/13/220225download: https://github.com/WaitrudWeber/source_zip/blob/master/displ…
#include #include #include "Axex.h" int main () { //x Axex** axex = nullptr; Axex** axex = NULL; axex = (Axex**) malloc (sizeof(Axex*) * 10); for( int i=0; i<10; i++ ) { axex[i] = (Axex*) malloc (sizeof(Axex) * 10); printf("axe[%d]=%d\n", …
If you have 3 speakers, you use 3 sounds devices.Base wave1 sounds and you should solve wave2 and wave3 as A.I.0 = wave1 + wave2 + wave3 (1) If you'd rather love to multiple wave2*wave3, you would have the elements of i*i confirmed even as…
Buffer indexes are wrong, I'm sorry for that.Anyway, I also change the axes buffer array to the fixed one. 3 axes is displayed well. int nDisplayControls_wmpaint_display_threeD_proc ( HWND hWnd, HDC hDC, PAINTSTRUCT* ps, UINT uMsg, WPARAM …
Memorization is solved if we use the fixed memories array of classes.And something wrong happened as calculation of axes for their display. an axes is wrong displayed. *axex -> axes
On the code:1. if lines[i] is null.*i equals index.And, we are going to use another buffer fixed because we can care of if we know the line after.We put the m_thread_sleep after new allocation and would give it up that allocation.m_thread_…
Situation: There is a sound in the room. 1. Power1 = b * sine ( a* 2 * PI + t ); If we can have the system of growing parameters which are a, b, t. And for what is your feeling and body. And, If we have two sounds model, we can define the …
Situation:1. If we have the other frequent, we can have the tone wave which we set as number(A->B->C->D->E->F->G).2. We'd rather love to create a sine curve or mixing buffer because we've already known and created that base buffer in 1. *1…
Typical pattern, we cannot allocate memories. as a typical pattern, we cannot allocate memories. One of the answers is using "new".The thread doesn't wait for the next line as a process well even in for-loop.--- Execution 001 starts. ---- …
We create the bubbling which affects us cool and smooth.(image)