Waitrud Weber’s blog

things and reminders for memories

3d: windows-make: Before ataching winmm.lib, there is a source code.

I found free_point was an error.
We could process the work of the previous error which means recover of it and the test result is O.K.

 

void free_point ( vPoint* p ) {
	printf("free_point starts. |%p| dummy_vPoint_index|%d|\r\n", p, dummy_vPoint_index);

	dummy_vPoint_index--;
	if ( dummy_vPoint[dummy_vPoint_index] == nullptr ) {
		dummy_vPoint[dummy_vPoint_index] = memorizevPoint ( 0.0f, 0.0f, 0.0f );
	}

	for( int i=dummy_vPoint_index; i>=0; i-- ) {
		if ( dummy_vPoint[i] == p ) {
			// flip
			vPoint* w_p = dummy_vPoint[dummy_vPoint_index];
			dummy_vPoint[i] = dummy_vPoint[dummy_vPoint_index];
			dummy_vPoint[dummy_vPoint_index] = w_p;
		}
	}

	if ( dummy_vPoint_index < 0 ) dummy_vPoint_index = 0;

	printf("free_point ends. |%p| dummy_vPoint_index{%d}\r\n", p, dummy_vPoint_index);
	// exit(-1);
}

 

--- execution 001 ---
int vAxex_2D::Calculation_Axex_002 ( ) ends.
initialize_vAxex_2D_002: malloc: 004-02
int vAxex_2D::Calculation_Axex_002 ( ) starts.
center|007AAD98| up_000|007AAE40| depth_001|007AAE70|.
memorizevPoint starts: 0.000000 0.000000 0.000000 dummy_vPoint_index 0 dummy_vPoint_max 8
aReuse: 0/8 dummy_vPoint=007AAB88
memorizevPoint starts: 0.000000 0.000000 0.000000 dummy_vPoint_index 1 dummy_vPoint_max 8
aReuse: 1/8 dummy_vPoint=007AAC90
center|007AAD98| up_001|007AAC90| depth_001|007AAE70| right_001|007AAB88|.
free_point starts. |007AAE40| dummy_vPoint_index|2|
free_point ends. |007AAE40| dummy_vPoint_index{1}
free_point starts. |007AAC90| dummy_vPoint_index|1|
free_point ends. |007AAC90| dummy_vPoint_index{0}
free_point starts. |007AAB88| dummy_vPoint_index|0|
free_point ends. |007AAB88| dummy_vPoint_index{0}
free_point starts. |007AAE70| dummy_vPoint_index|0|
free_point ends. |007AAE70| dummy_vPoint_index{0}
int vAxex_2D::Calculation_Axex_002 ( ) ends.
initialize_vAxex_2D_002: malloc: 004-03
int vAxex_2D::Calculation_Axex_002 ( ) starts.
center|007AAD38| up_000|007AABB8| depth_001|007AAC00|.
memorizevPoint starts: 0.000000 0.000000 0.000000 dummy_vPoint_index 0 dummy_vPoint_max 8
aReuse: 0/8 dummy_vPoint=007AAB88
memorizevPoint starts: 0.000000 0.000000 0.000000 dummy_vPoint_index 1 dummy_vPoint_max 8
aReuse: 1/8 dummy_vPoint=007AAC90
center|007AAD38| up_001|007AAC90| depth_001|007AAC00| right_001|007AAB88|.
free_point starts. |007AABB8| dummy_vPoint_index|2|
free_point ends. |007AABB8| dummy_vPoint_index{1}
free_point starts. |007AAC90| dummy_vPoint_index|1|
free_point ends. |007AAC90| dummy_vPoint_index{0}
free_point starts. |007AAB88| dummy_vPoint_index|0|
free_point ends. |007AAB88| dummy_vPoint_index{0}
free_point starts. |007AAC00| dummy_vPoint_index|0|
free_point ends. |007AAC00| dummy_vPoint_index{0}
int vAxex_2D::Calculation_Axex_002 ( ) ends.
initialize_vAxex_2D_002: malloc: 004-04
002: int initialize_vAxex_2D_003() ends.
p|007AAE58|( 100.000000, 100.000000, 0.000000)
p|007AAE28|( 0.000000, 100.000000, 100.000000)
p|007AAD98|( 100.000000, 0.000000, 100.000000)
v3dCalculation:: calculation_thread_017 () ends.
main ends.
--- execution 001 ---