Waitrud Weber’s blog

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3d: windows-make:Which function belongs to the place where we have to clear.

We are going to settle the functions on the table like the below.

Table1. Thread work architecture

1
thread type
function
type file
2 keyup
a = spin_screen();
3d
Calculation
display_threeD.cpp
3 keyup     int b = convert_model_lines_002( (vLine*)lines_001, (vLine*)lines_2D_001, 3, line_index );    
4 keyup int initialization_lines_all ();    
5 keyup int convert_AXEX_2D (); (*2) AXEX_2D_002
ines
lines_2D
 
6 keyup      
7 keyup      
5 -      
6 paint      
7 paint int nDisplayControls_wmpaint_display_threeD_proc lines_2D display_threeD.cpp
8 paint      
9 paint      
10 paint      
11        
12        
13        


*1
If we have the function for the example of calculation, we plan to place that function on the WM__KEYUP.

*2

We ensured, a = convert_AXEX_2D(); works well.We ensured, a = convert_AXEX_2D(); works well.

https://waitrudweber.hatenablog.com/entry/2021/08/21/203023