Ensured ASCII, we sould use the DrawTextA in Visual Studio 2019.
---
/* #pragma region Desktop Family #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) #define _In_bypassable_reads_or_z_(size) \ _When_(((size) == -1) || (_String_length_(_Curr_) < (size)), _In_z_) \ _When_(((size) != -1) && (_String_length_(_Curr_) >= (size)), _In_reads_(size)) #define _Inout_grows_updates_bypassable_or_z_(size, grows) \ _When_(((size) == -1) || (_String_length_(_Curr_) < (size)), _Pre_z_ _Pre_valid_ _Out_writes_z_(_String_length_(_Curr_) + (grows))) \ _When_(((size) != -1) && (_String_length_(_Curr_) >= (size)), _Pre_count_(size) _Pre_valid_ _Out_writes_z_((size) + (grows))) WINUSERAPI _Success_(return) int WINAPI DrawTextA( _In_ HDC hdc, _When_((format & DT_MODIFYSTRING), _At_((LPSTR)lpchText, _Inout_grows_updates_bypassable_or_z_(cchText, 4))) _When_((!(format & DT_MODIFYSTRING)), _In_bypassable_reads_or_z_(cchText)) LPCSTR lpchText, _In_ int cchText, _Inout_ LPRECT lprc, _In_ UINT format); WINUSERAPI _Success_(return) int WINAPI DrawTextW( _In_ HDC hdc, _When_((format & DT_MODIFYSTRING), _At_((LPWSTR)lpchText, _Inout_grows_updates_bypassable_or_z_(cchText, 4))) _When_((!(format & DT_MODIFYSTRING)), _In_bypassable_reads_or_z_(cchText)) LPCWSTR lpchText, _In_ int cchText, _Inout_ LPRECT lprc, _In_ UINT format); #ifdef UNICODE #define DrawText DrawTextW */ /* int DrawText( HDC hdc, LPCTSTR lpchText, int cchText, LPRECT lprc, UINT format ); */
---