Waitrud Weber’s blog

things and reminders for memories

3d: windows-make: intersection is a little blured.

static vPoint p1( 50.0f, 50.0f, -50.0f );
---
vPoint* vIntersection::Intersect ( vTriangle tri, vPoint eye, vPoint ray ) ends.
intersection_001 = p|009BC148|( 999.422607, 999.422607, -999.422607)
---

static vPoint p1( -300.0f, -300.0f, -50.0f );
---
vPoint* vIntersection::Intersect ( vTriangle tri, vPoint eye, vPoint ray ) ends.
intersection_001 = p|009BC0A0|( 999.365662, 999.365662, -999.536438)

 

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the intersection would be more left.