Waitrud Weber’s blog

things and reminders for memories

C++

3d: windows-make: Print the circulation from kind of classes

We could print the schema for the purpose.Like from 10 to 1, We could share the classes as ring. int print_function_002 ( int i ) starts.#ifndef _WORK_010_H_#define _WORK_010_H_class WORK_010 { public: WORK_001 *iWORK_010=nullptr; public: …

3d: windows-make: Print Working thread which is a class

We'd rather like to depend on the able to print the scheme.Wroking classes should be shared as connected in any program. int print_function_002 ( int i ) starts. #ifndef _WORK_000_H_ #define _WORK_000_H_ class WORK_000 { public: WORK_001 *…

3d: windows-make: Parameter we can get by the use of character array.

I choosed that way on the title, which is going to be values and TCHAR. int record_well () { WAVEINCAPS wave_in_caps_value; LPWAVEINCAPS param; char apram[255]; // // // apram[0] = '\0'; err_msg_001("INI:LPWAVEINCAPS=|%s|.\r\n", (LPWAVEINC…

3d: windows-make: Parameters were effected so that memorization were well.

1. Cursol 8.2. Press "u" -> "v". Parameters were changed well.---WM_MESSG 003-02-01: 257 *(p_evt->uMsg):257WM_MESSG 003-03-01: 257 *(p_evt->uMsg):257wCanvasController::WM_KEYUP: 257void wCanvasController::ProcessWmKeyup () starts.wCanvasCo…

3d: windows-make: Skip a way away.

1. Press "l" -> "n","n","n","n","n","n" and "n". Memorization can not keep their values in instance as defined winmain_001.cpp.We could skip this solution, the compiler doesn't allow us the memorization. ---depth=320.001308vPoint* vInterse…

3d: windows-make: memorization error occurs in C++.

Error: memorization and their work. 1. https://github.com/WaitrudWeber/source_zip/blob/master/display-20211222-001-02.zip 2. https://github.com/WaitrudWeber/source_zip/blob/master/display-20211223-001.zip 3. We are supposed to memorize in …

3d: windows-make: Move Operation.

1. Press "l" as an arbitary operation.2. Press "a" to select the point which you'd rather love to move like by use of cursol.3. Press "n" to run "MoveSelectedPoint" for the move operation. is centered is centered. ---int vDisplayController…

3d: windows-make: Our operation is delete.

operation delete 1. Curosol on the 8 Display Object.2. Press the "l" for creation of bones.3. Press the "a" for the choose of any joint as red colour selected.4. You press the "m", so that you could delete the red joint. *

Solution:

Solution:// 1: bones -> global points// 2: We create input selected number from wCanvasController// 3: We set call of vDisplayController at the start to wCanvasController.//

Tokenizer: windows-make: memorization error:

Error: 11/10 : https://github.com/WaitrudWeber/source_zip/blob/master/replace_20211110-001.zip

Tokenizer: windows-make: memorization error:

We failed to use the function copyof. ---We found the primitive of the all tags in html at .\001-todenko-02.html index: 62 line 0We found the primitive '>' in html at .\001-todenko-02.html index: 62 line 0tag_line:

3d: windows-make: We can draw a snake line.

If you press the "l", create a snake line.You change the cursor to 8 with an arrow up and down and press "a " and can select the Point. With Vector w1 and w2, we calculate dot( w1, w2 ) which is an inner called.If the dot is under 0, we fl…

3d: windows-make: It displayed well the triangles which are going up (rising up).

Triangles It displayed well the triangles which are going up (rising up). And I'm very sorry for the increase of the point of the index which is a code error.

Our operation step image is like the below.

Our operation step image is like the below.1. set Cursol1 Point and focus on the Points.2. set Cursol2 Box and focus on the Box image for selecting the Points. 3. set Cursol3 Select and select the Points inside the box.4. set Cursol4 Move …

3d: windows-make: Mixing Window params and 3d-calculatin on the class.

1. 3d-calculation: it doesn't have any set of windows params at all. 2. Required the class: it has the above 1 and a set of windows thread params. * 1. Press "I". 2. Cursol it on the 8 "Display 3D - 3 -". 3. Press "a". box and cursol downl…

3d: windows-make: We reassemble the calculation of the coordinates.

We reassemble the calculation of the coordinates.It worked well and next we can use it for the models. download: https://github.com/WaitrudWeber/source_zip/blob/master/display-20211007.zip int v3dCalculation::calculation_thread_029() { flo…

3d: windows-make: We modified the param as a pointer.

We modified the param as a pointer like the below bold part. All errors relating to this is cased the above. > .\winmain_001.exemain starts.v3dCalculation:: calculation_thread_025 () starts.memorizevPoint starts: -10.000000 10.000000 0.000…

3d: windows-make: Print it well.

We prepare the Function in C++, And can print "HowFarFromEye" well on the layer of v3dCalculation-class ---> .\winmain_001.exemain starts.v3dCalculation:: calculation_thread_024 () starts.memorizevPoint starts: -10.000000 10.000000 0.00000…

3d: windows-make: The allocation in C is not working well now.

We would consider the C++ coding for the screen allocation. - Function name Date BASE allocation 1 int display_threeD_screen_initialize (); 9/30 C new vScreen() 2 int display_threeD_screen_initialize_004 (); 9/30 C new vScreen() 3 C define…

3d: windows-make: The C function memorized the class parameter as new, But the memorization was changed in the function C++ class.

1 The C function memorized the class parameter as new, But the memorization was changed in the function C++ class. 2 int display_threeD_screen_initialize () { vPoint* eye = nullptr; printf("display_threeD_screen_initialize:memorized_CurveL…

3d: windows-make: What does the windows thread in C call.

On the windows thread. We carry on( ride on and execute ) the functions in C and in C++.In C++, we usually use the class object like the following.1. Set parameters.2. Execute.3. Get the result.So, the program example is like the following…

3d: windows-make: Display some Objects with Cursol.

Cusrol Controls: First Step: 1. Choose Cursol 8 with Arrows Up and Down.2, And, You can recognize the Ellipses on the canvas. Their process was very fast. Ellipses Cursol Contorols: 2nd Step: 3. You press the key "TAB" and can choose one o…

3d: windows-make: Using wCanvasContoroller.

When we use class wCanvasController, we might use the cursor interface very smooth because it is still allocated on the memories in C++.That is on 2 on the below. windows-thread function calls, 1. The function in C. 2. The member function …

Analyzer: text: We are going to create text info and ...

They can indicate "previous specification" as note. "previous specification" is compiled well and is now commented out of under the function name. We cannot use the default setting like match="---" in the head of function in mingw32-c++.ex…

sounds: windows-make: sounds universe :D

1 https://github.com/WaitrudWeber/source_zip/blob/master/sounds-20210601.zip :D 2 sounds: calculation of half tone in the level of helz. https://waitrudweber.hatenablog.com/entry/2021/05/31/064721 3 sounds: windows-make: Sequence of synthe…

Analyzer: windows-make: music-keyboard layout, we prepared.

25 piano keyboard We prepared music-keyboard.wButtonControler was customized, next we are going to prepare wPianoContoroler. Record sequence and synthesizer: 1. if you press keyboard, ... 2. if you press repeat 1, ... 1 A 440hz Sine Wave A…

windows-make: config.h on mingw.

> mingw32-c++.exe .\variable.cIn file included from .\variable.c:20:0:.\make.h:28:20: fatal error: config.h: No such file or directory #include <config.h> ^compilation terminated. https://teratail.com/questions/194720$ gcc -E -c ss.c config.hconfig.</config.h>…

sounds: windows-make: Compilation and messages:

If you have winmm.dll and add the option, the compilation is well.But, after the exevution, the process could not print their messages like skip the api waveOutOpen. --- compilation and execution 001 --- > .\a.exemain starts.allocaton well…

windows-make: c++: about new array.

new itself is recognised on windows OS in mingw compilation. > mingw32-c++.exe main.cpp > .\a.exemain starts.main ends. main.cpp Sat Apr 17 13:04:15 2021 1 :#include 2 : 3 :char* m_data = NULL; 4 :int m_bufferSize = 0; 5 :int main() { 6 : …

sounds: windows-make: Low Latency Audio

They are written in the microsoft documents. Low Latency Audio : https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/low-latency-audio Low Latency Audio: sample. : https://docs.microsoft.com/ja-jp/windows/win32/multimedia/mci-w…